Retail Console Commands: Difference between revisions
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PLAY - QuitCommandMode, Same as CTRL+C | <b>PLAY</b> - QuitCommandMode, Same as CTRL+C | ||
QUIT - QuitGame, Quit the game | <b>QUIT</b> - QuitGame, Quit the game | ||
CHEATCODEUSED - CheatCodeUsed, Display CheatCodeUsed icone (0, 1, 255) | <b>CHEATCODEUSED</b> - CheatCodeUsed, Display CheatCodeUsed icone (0, 1, 255) | ||
RELOADTEXTURES - ReloadTextures, reload textures [submap bitfield] | <b>RELOADTEXTURES</b> - ReloadTextures, reload textures [submap bitfield] | ||
MEMORYINFO - MemoryInfo, Memory information (in file error.log) | <b>MEMORYINFO</b> - MemoryInfo, Memory information (in file error.log) | ||
VERSION - Version, Version of the game | <b>VERSION</b> - Version, Version of the game | ||
DISPLAYINFO - DisplayInfo, Display some informations (NONE, ALWAYS, OBJECTS, SECTORS ...) | <b>DISPLAYINFO</b> - DisplayInfo, Display some informations (NONE, ALWAYS, OBJECTS, SECTORS ...) | ||
DISPLAYCAMERAINFO - DisplayCameraInfo, Display some informations for camera (NONE, PARAM, STATEKEY, LOOKKEY ...) | <b>DISPLAYCAMERAINFO</b> - DisplayCameraInfo, Display some informations for camera (NONE, PARAM, STATEKEY, LOOKKEY ...) | ||
GETCOORD - GetCoord, Get the position, rotation and scale of an object | <b>GETCOORD</b> - GetCoord, Get the position, rotation and scale of an object | ||
GETPOS - GetPos, Get the position of an object | <b>GETPOS</b> - GetPos, Get the position of an object | ||
OBJECTSLIST - ObjectList | <b>OBJECTSLIST</b> - ObjectList | ||
OBJECTACTIVATION - ObjectActivate | <b>OBJECTACTIVATION</b> - ObjectActivate | ||
DISPLAYFLAG - DisplayFlag | <b>DISPLAYFLAG</b> - DisplayFlag | ||
SAVEGAME - SaveGame, Save the player game | <b>SAVEGAME</b> - SaveGame, Save the player game | ||
GETSECTOR - GetSector | <b>GETSECTOR</b> - GetSector | ||
DISPLAYSECTORFROM - DisplaySectorFrom, DisplaySectorFrom [Char List [Border]]. Char = 0 or 1. List = 0, 1 or 2. Border = 0, 1 or 2 | <b>DISPLAYSECTORFROM</b> - DisplaySectorFrom, DisplaySectorFrom [Char List [Border]]. Char = 0 or 1. List = 0, 1 or 2. Border = 0, 1 or 2 | ||
SYNCHROLOOP - SynchroLoop, get or set synchro loop time (in ms) | <b>SYNCHROLOOP</b> - SynchroLoop, get or set synchro loop time (in ms) | ||
DUMPDEBUGINFO - DumpDebugInfo, Create informations files for the map | <b>DUMPDEBUGINFO</b> - DumpDebugInfo, Create informations files for the map | ||
CHEATCODEUSED 255 disables the cheater icon permanently for a given save | <b>CHEATCODEUSED</b> 255 disables the cheater icon permanently for a given save |
Latest revision as of 15:59, 8 February 2024
Retail console commands (some interesting stuff but a lot of the params aren't documented)
PLAY - QuitCommandMode, Same as CTRL+C
QUIT - QuitGame, Quit the game
CHEATCODEUSED - CheatCodeUsed, Display CheatCodeUsed icone (0, 1, 255)
RELOADTEXTURES - ReloadTextures, reload textures [submap bitfield]
MEMORYINFO - MemoryInfo, Memory information (in file error.log)
VERSION - Version, Version of the game
DISPLAYINFO - DisplayInfo, Display some informations (NONE, ALWAYS, OBJECTS, SECTORS ...)
DISPLAYCAMERAINFO - DisplayCameraInfo, Display some informations for camera (NONE, PARAM, STATEKEY, LOOKKEY ...)
GETCOORD - GetCoord, Get the position, rotation and scale of an object
GETPOS - GetPos, Get the position of an object
OBJECTSLIST - ObjectList
OBJECTACTIVATION - ObjectActivate
DISPLAYFLAG - DisplayFlag
SAVEGAME - SaveGame, Save the player game
GETSECTOR - GetSector
DISPLAYSECTORFROM - DisplaySectorFrom, DisplaySectorFrom [Char List [Border]]. Char = 0 or 1. List = 0, 1 or 2. Border = 0, 1 or 2
SYNCHROLOOP - SynchroLoop, get or set synchro loop time (in ms)
DUMPDEBUGINFO - DumpDebugInfo, Create informations files for the map
CHEATCODEUSED 255 disables the cheater icon permanently for a given save